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Home» Posts tagged "cuda"

Posts tagged "cuda"

On-Site Post at Red Bull Ultra Natural

Posted by Eric Hansen - August 19, 2013 - Apple, SANs and Post Production, Color Grading, News, SAN Installations
On-Site Post at Red Bull Ultra Natural

Video: 2 min recap of Ultra Natural 2013. Check out the full episode here In February, I was in Nelson, British Columbia, Canada, coordinating the post production for Red Bull’s Ultra Natural event. We set up a 4 bay post facility in a hotel in Nelson; ingesting, organizing and editing footage from roughly 20 cameras. […]

Read More adobe, apple, Avid, Blackmagic, Brain Farm, cc, creative cloud, cs6, cuda, Davinci, FCP, flanders, fsi, mac pro, macbook pro, Maxx, Maxx Digital, mobile rocket, nbc, premiere pro, Red, red bull, red rocket, retina, san, small tree, ultra natural

Red Bull Ultra Natural: Action cut

Posted by Eric Hansen - February 20, 2013 - Apple, SANs and Post Production, Color Grading, News, Production, SAN Installations
Red Bull Ultra Natural: Action cut

I’m in Nelson, British Columbia, Canada this week, coordinating the on-site post for Red Bull Ultra Natural. We built a 4 bay post facility in a hotel room, and turned around 2 cuts less than 24 hours after the event. The “Action Edit” is above. Stay tuned for a full recap on the portable SAN […]

Read More adobe, baldface, bc, cuda, nelson, Premiere, red bull, san, ultra natural

Glue Tools PhantomCine GPU Speed Tests

Posted by Eric Hansen - January 21, 2013 - Apple, SANs and Post Production, Featured, Reviews / Tests
Glue Tools PhantomCine GPU Speed Tests

The new version of Glue Tools PhantomCine Toolkit, in this case, 3.1.2693, has Open CL GPU acceleration. Since converting Phantom Cine files to ProRes is a daily occurrence at Brain Farm, I thought I would do some speed tests. I got some interesting results.   Source Clip: Phantom Flex, 2560×1440, 49 seconds Test System: Mac Pro 4.1, 8×2.23GHz, […]

Read More adobe, cine, compressor, cs6, cuda, glue tools, gpu, gtx570, media encoder, nvidia, open cl, Phantom, Premiere

Premiere Pro GPU Cards: GTX285, Quadro 4000 and Quadro FX 4800 Are Not Your Only Options

Posted by Eric Hansen - January 20, 2013 - Apple, SANs and Post Production, Color Grading

Adobe Premiere Pro CS6 includes a new technology called Mercury Playback Engine. The engine can use GPU processing on nVidia cards using CUDA architecture to accelerate renders. When perusing the list for compatible cards for Mac Pros, there’s only 3 cards listed. These cards are now a few years old, overpriced and are nowhere near as powerful as nVidia’s […]

Read More cuda, Davinci, ebay, GeForce, gpu, GTX285, macvidcards, nvidia, Premiere, quadro, quadro 4000, resolve

nVidia GPU Buyers – Don’t Toss Your OLD Graphics Cards!

Posted by Eric Hansen - December 17, 2012 - Apple, SANs and Post Production

I’ve installed or recommended nVidia GPU cards for clients and friends for quite awhile now. Personally, I’m rocking a GTX570 in my Mac Pro for Premiere Pro and Resolve. I also have a GT120 installed as the second card for when I use Resolve. Most of the time my monitors are connected to the GTX570. […]

Read More adobe, apple, cuda, Davinci, gpu, gtx, gtx570, kernel, mac, nvidia, panic, resolve

Final Cut Pro 7, Mac OS X 10.7.5 and nVidia GT120 Aren’t Playing Nice

Posted by Eric Hansen - December 7, 2012 - Apple, SANs and Post Production, Tutorials

I’ve noticed this now on enough systems to call this a bug, and since it involves 2 out of date pieces of software and one out of date graphics card, it’s unlikely that Apple will address it. Problem: Skipping playback in the Canvas and/or Viewer windows in Final Cut Pro 7 on Mac Pros with […]

Read More 5770, apple, ati 5770, bug, cuda, FCP, Final Cut Pro, flicker, graphics card, gt120, gtx570, macvidcards, nvidia, skipping, skippy, viewer

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